WunderTRE(k) – Motion Graphics

WunderTRE(k) – Motion Graphics

We’re finally here! The very last blog post detailing the ins and outs of the WunderTRE(k) Brandfomercial. We told you we could talk about it forever and now forever is here. And we don’t want to talk about it any more! haha! Just kidding! I do have to say...
WunderTRE(k) – VFX Part 1

WunderTRE(k) – VFX Part 1

Welcome to another exciting Hamil Bros Studios blog where we’re going to talk about the VFX done for the WunderTRE(k) Brandfomercial! But first, get familiar with the actual ad! Foreward By Jacob Hamil We’re going to take a minute to dispel some green screen...
WunderTRE(k) – Editing In a Crunch

WunderTRE(k) – Editing In a Crunch

Plan Ahead and Execute The edit on this WunderTRE(k) Brandfomercial wasn’t actually that difficult. We had planned everything down to the “t,” and we executed well.   When it came down to it, the hardest part about the edit was not second guessing myself...
WunderTRE(k) – Directing the TRE(k)

WunderTRE(k) – Directing the TRE(k)

Welcome back to another exciting blog post in our WunderTRE(k) series! In this blog, we’re going to talk about how the project was directed by Ross. Even though it says I’m the author, after this forward, the rest is Ross’. Before we hit that...
WunderTRE(k) – Lighting – Part 2

WunderTRE(k) – Lighting – Part 2

Let’s Continue If you haven’t had a chance yet, we strongly recommend you check out our first blog in this series on Lighting the WunderTRE(k). Flashing the the Flasher As you know from the Locations Blog, we had quite a problem with the flasher’s alley....
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